Intangir's Plugin Engine v2.0

New in 2.0 (01/01/2005)
* Auto Load (automatically loads plugins from
   the previous session on startup)
* Auto Enable (automatically enables a plugin if
   the plugin detects the target, only works on
   plugins that support a detect callback)
* Minimize support - finally you can hide the
   program ;) it has a system tray icon too
* System Tray/Right Click menu with options like
   Enable all and Disable all
* Button behavior makes more sense now, (easier
   to enable or disable a group of plugins at once
   even if some of them are enables and some arent)
* Engine has better support for badly written
   plugins or plugins that dont fully support
   all the functions in the DQS)
* Supports a new extension, .ipe - .hdl was already
   being used by other hackers so this makes things
   less confusing. The engine still supports .hdl
   and .dll extensions on valid plugins

New in 1.1 (01/01/2001)
* Drag and drop support
* .hdl files instead of .dlls
* Multiple selections on main window, lets you
   enable/disable/close.. all plugins at once
* double click to open hdls from explorer

Basicly this is a Hack loader. Hacks/plugins are in saved as .ipe .hdl or .dll files.
Run the plugin engine, press OPEN, open the plugin you want to use and enable/disable/configure it.

** Alot of my of my plugins use hotkeys! After you enable the plugin they wont actually take effect
until you press the hotkey while in the game. Some of them are toggleable. Pressing the hotkey once
will turn it on and again will turn it back off.. simple enough.

If you have any QUESTIONS:
http://www.delinquentminds.com
CHECK THE FORUM if the answers you seek arent already there ask and someone will answer it.

