Intangir's Plugin Engine v2.0 Plugin Template Source (.ipe plugins)

This is a MSVC++6 workspace containing two projects:

Simple
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This project demonstrates the most basic code a plugin needs to have to
load and function correctly. Alot of plugins will use a framework very
similar to this. The patching on the Target process is done when you hit enable.

IMPORTANT project settings:
*Project->Settings->C/C++->category "Code Generation"   Use run-time library Multithreaded DLL
*Project->Settings->Link->category "General"  Output filename should end in .ipe

Hotkey
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This Project shows a couple more advanced/useful features that can easily be used
in a plugin engine DLL plugin. This shows how to set up Hotkeys and shared memory
over multiple processes. It is actually a fully functional SC/BW 1.11 hack to
spoof your name in battle.net games (it doesn't work in single player or lan games).
Press F9 before joining a game on battle.net and you will use the spoofed name.

IMPORTANT project settings:
*Project->Settings->C/C++->category "Code Generation"   Use run-time library Multithreaded DLL
*Project->Settings->Link->category "General"  Output filename should end in .ipe

Questions/Comments:
Goto the Plugin Engine forum at http://www.delinquentminds.com DO NOT EMAIL ME!
