Intangir
Global Moderator
Posts: 5166
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« on: June 19, 2008, 10:51:49 am » |
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Rogue
* Cheat Death: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue’s health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.
that totally ruins it cheat death is now worthless basically
why dont they nerf naturesgardian/earthshield, its god mode for shamans why dont they FIX the cheat death procs, it doesnt proc about 40% of the time
why dont they fix vanish why dont they fix cheatdeath why dont they fix the remaining shadowstep issues why dont they fix the proc rate of warrior mace stuns... why dont they fix the failure rate of rogue stuns..
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